STUDIO THOMAS KUHN

studio@thomaskuhn.art

Instagram @thomaskuhn
LinkedIn 

+33 769320695 (PARIS)
+49 1622060288 (BERLIN)

CREATIVE DIRECTOR OF @floathouse.studio


Let’s build something sharp, strange, and unforgettable.


Selected Clients
Miu Miu, Keinemusik, WhomadeWho,
Sandro Paris, Philipp Plein, Volkswagen, Tinder, Mozilla, Telekom, Electronic Beats, Public Possession, Mschf, Acronym, Sony Music


Bio  Thomas Kuhn is a creative director and experience designer working at the intersection of fashion campaigns, spatial experiences, and interactive visual systems.

His practice blends cinematic storytelling, mixed-media art direction, and digital experience design, building visual worlds that move fluidly between screen, space, and performance



Global fashion + music campaign production

Founder of Floathouse Studio, producing spatial, cultural, and multimedia formats

Interactive experience design (motion systems, real-time visual tools, prototypes)

    

   -> FLOATHOUSE STUDIO
SELECTED WORK




Volkswagen Polo ID.
Client: Volkswagen Deutschland

Experience Design
Art Direction
Creative Technology
Cinematic Visualization

Development of a visual identity for the upcoming Volkswagen ID. Polo launch, translating the car’s energy profile into a dynamic light-based spatial system.





Keinemusik
Client: Keinemusik

Art Direction 
Mixed-Media Motion Design
Concert Film Direction

For Keinemusik’s headline show in Dubai, I created a mixed-media concert film that blends digital collage, VHS textures, and analog distortion.





The Play Pilot App

Experience Design
Interaction Design
Creative Direction
Technical Prototyping

A browser-based tool turning instrument motion into real-time visual scores, built through a full pipeline of gesture-tracking, data interpretation, and interface design to prototype a new language for musical analysis







THE EMOTIONAL PERCEPTION STUDY 
Experience Design
Data Visualization
Interaction Research


An experimental system translating subjective emotional responses into quantifiable visual maps, designed to explore how people perceive and classify sensory stimuli across cultural and psychological contexts.





WHOMADEWHO LIVE TOUR VISUALS 
Client: WhoMadeWho

Experience Design
Visual Identity
Motion Direction
Post-Production

An adaptive visual system for WhoMadeWho’s 2024–25 world tour, unifying cinematic motion design, spatial scenography, and dual-surface projection with a full end-to-end production pipeline.




Nic Kaufmann for Fucking Young
Client: Fucking Young

Fashion Editorial 
Visual Direction

A 12-page print editorial led through full visual direction, where I shaped the lighting concept, set atmosphere, and image language for Nic Kaufmann




Philipp Plein – Crystal Capsule CampaignClient: Philipp Plein

Creative Direction
3D Worldbuilding (Cinema 4D)
Motion Design
Edit


A minimalist high-lux visual system built in Cinema 4D, expanding the campaign’s LED cube into a surreal architectural light-maze and pairing it with custom sound design and underwater material studies to create a refined, immersive world beyond Plein’s typical maximalism.





Le Mile – “Odyssey” (Issue No.10)
Project: Le Mile 

Mixed-media
Post Production
Art Direction

A mixed-media editorial for Le Mile, directed and designed as a hybrid visual system where film, photography, and digital collage merge into one continuous aesthetic identity







THE JOURNAL 
Floathouse Studio

Creative Direction
Editorial System Design
Digital Publishing


A modular editorial format curating spatial design, object culture, and experimental architecture, built as a hybrid between digital magazine and archive to periodically spotlight fascinating creative projects and creative studios




7. Test Project
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Floathouse Studio
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Quos Ratione

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© STUDIO THOMAS KUHN 2026