Let’s build something sharp, strange, and unforgettable.
Selected Clients Miu Miu, Keinemusik, WhomadeWho,
Sandro Paris, Philipp Plein, Volkswagen, Tinder, Mozilla, Telekom, Electronic Beats, Public Possession, Mschf, Acronym, Sony Music Bio
Thomas Kuhn is a creative director and experience designer working at the intersection of fashion campaigns, spatial experiences, and interactive visual systems.
His practice blends cinematic storytelling, mixed-media art direction, and digital experience design, building visual worlds that move fluidly between screen, space, and performance
Global fashion + music campaign production
Founder of Floathouse Studio, producing spatial, cultural, and multimedia formats
Experience Design
Art Direction
Creative Technology
Cinematic Visualization
Development of a visual identity for the upcoming Volkswagen ID. Polo launch, translating the car’s energy profile into a dynamic light-based spatial system.
Art Direction
Mixed-Media Motion Design
Concert Film Direction
For Keinemusik’s headline show in Dubai, I created a mixed-media concert film that blends digital collage, VHS textures, and analog distortion.
The Play Pilot App
Experience Design
Interaction Design
Creative Direction
Technical Prototyping
A browser-based tool turning instrument motion into real-time visual scores, built through a full pipeline of gesture-tracking, data interpretation, and interface design to prototype a new language for musical analysis
An experimental system translating subjective emotional responses into quantifiable visual maps, designed to explore how people perceive and classify sensory stimuli across cultural and psychological contexts.
Experience Design
Visual Identity
Motion Direction
Post-Production
An adaptive visual system for WhoMadeWho’s 2024–25 world tour, unifying cinematic motion design, spatial scenography, and dual-surface projection with a full end-to-end production pipeline.
Nic Kaufmann for Fucking Young Client: Fucking Young
Fashion Editorial
Visual Direction
A 12-page print editorial led through full visual direction, where I shaped the lighting concept, set atmosphere, and image language for Nic Kaufmann
Creative Direction
3D Worldbuilding (Cinema 4D)
Motion Design
Edit
A minimalist high-lux visual system built in Cinema 4D, expanding the campaign’s LED cube into a surreal architectural light-maze and pairing it with custom sound design and underwater material studies to create a refined, immersive world beyond Plein’s typical maximalism.
Spectral Transit is a site-specific light installation that reanimates thousands of discarded CDs into a moving, reflective ecosystem where fragments of obsolete media merge into a single living field of color and memory.
THE JOURNAL Floathouse Studio
Creative Direction
Editorial System Design
Digital Publishing
A modular editorial format curating spatial design, object culture, and experimental architecture, built as a hybrid between digital magazine and archive to periodically spotlight fascinating creative projects and creative studios
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