STUDIO THOMAS KUHN
studio@thomaskuhn.art
Instagram @thomaskuhn
LinkedIn
+33 769320695 (PARIS)
+49 1622060288 (BERLIN)
CREATIVE DIRECTOR OF @floathouse.studio
Let’s build something sharp, strange, and unforgettable.
Selected Clients
Miu Miu, Keinemusik, WhomadeWho,
Sandro Paris, Philipp Plein, Volkswagen, Tinder, Mozilla, Telekom, Electronic Beats, Public Possession, Mschf, Acronym, Sony Music
Bio
Thomas Kuhn is a creative director and experience designer working at the intersection of fashion campaigns, spatial experiences, and interactive visual systems.
His practice blends cinematic storytelling, mixed-media art direction, and digital experience design, building visual worlds that move fluidly between screen, space, and performance
Global fashion + music campaign production
Founder of Floathouse Studio, producing spatial, cultural, and multimedia formats
Interactive experience design (motion systems, real-time visual tools, prototypes)
-> FLOATHOUSE STUDIO
MATERIAL (SAMPLE)
STUDIO THOMAS KUHN
studio@thomaskuhn.art
Instagram @thomaskuhn
LinkedIn
+33 769320695 (PARIS)
+49 1622060288 (BERLIN)
CREATIVE DIRECTOR OF @floathouse.studio
Let’s build something sharp, strange, and unforgettable.
Selected Clients
Miu Miu, Keinemusik, WhomadeWho, Sandro Paris, Philipp Plein, Volkswagen, Tinder, Mozilla, Telekom, Electronic Beats, Public Possession, Mschf, Acronym, Sony Music
Bio Thomas Kuhn is a creative director and experience designer working at the intersection of fashion campaigns,
spatial experiences, and interactive visual systems.
His practice merges cinematic storytelling, mixed-media art direction, and digital experience design to build worlds that move fluidly between screen, space, and performance.
He develops visual identities, real-time tools, and multimedia environments for artists, brands, and cultural platforms — blending his background in filmmaking with a focus on interaction, spatial logic, and emerging formats.
Global fashion + music campaign production (photo + film)
Founder of Floathouse Studio, producing spatial, cultural, and multimedia formats
Interactive experience design (motion systems, real-time visual tools, prototypes)
-> FLOATHOUSE STUDIO
© THOMAS KUHN 2026